Posts Tagged ‘html5’

Good Stuff: Five Myths of HTML5 (vs. Adobe Flash)

Sunday, July 11th, 2010

source: RadleyMarx.com

First off, the inevitable disclaimer: I’m a Flash guy, not really an HTML5 guy. But I’m also an Apple guy  - I’ve owned 8 Macs, 2 iPhones, and 0 PCs over the last 20 years. I’m naturally receptive to Steve’s ideas, so maybe this HTML5 stuff does make sense. Or does it?

I don’t mean to come late to or prolong the argument. Rather, I actually wanted to dig a little deeper into the HTML5 vs. Flash debate and offer a fair rebuttal to the most fanatical of claims.

Let’s get to it…

Myth 1: the video tag will replace Flash video

I’m getting this out of the way first because it’s been done to death. Yes, it’s possible to play video without Flash by using HTML5 video. But it has caveats depending on the browser and the codec. This myth also wants us to overlook that we’ve been able to play video in HTML4 for over a decade using Quicktime, Windows Media, DIVX, RealPlayer, and dozens of other formats.

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HTML5: Graphic Applications & Sketching Tools

Sunday, July 11th, 2010

There is no doubt that the most intriguing new HTML5 tag is the canvas tag. Despite all controversial web discussions concerning this element it is obvious that canvas symbolizes the “semantic” web concept. Its aim is to simplify the process of rendering the 2D shapes and bitmap images. You may have seen a few “canvas” demos that already became viral on the web. As the result many developers and web designers have noticed that using the canvas tag is really effective and it saves much time.

Recent big news from the Google I/O conference showed us that the main market players admit HTML5 as a main perspective for the further development. Actually we hope that it will disctact us from all these media wars and that the social media world will expand a more useful information about new and interesting achievements of HTML5.

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Google & HTML5 News

Friday, July 2nd, 2010

Google Bets Big on HTML 5: News from Google I/O

by Tim O’Reilly

“Never underestimate the web,” says Google VP of Engineering Vic Gundotra in his keynote at Google I/O this morning. He goes on to tell the story of a meeting he remembers when he was VP of Platform Evangelism at Microsoft five years ago. “We believed that web apps would never rival desktop apps. There was this small company called Keyhole, which made this most fantastic geo-visualization software for Windows. This was the kind of software we always used to prove to ourselves that there were things that could never be done on the web.” A few months later, Google acquired Keyhole, and shortly thereafter released Google Maps with satellite view.

“We knew then that the web had won,” he said. “What was once thought impossible is now commonplace.”

Google doesn’t want to repeat that mistake, and as a result, he said, “we’re betting big on HTML 5.”

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